Learning in a Virtual World

Duke Inside – April 9, 2010

First person video games have been all the rage for years, with better and more sophisticated graphics making on-screen movements increasingly life-like. This winter’s blockbuster film “Avatar” was a science-fiction tale of characters who controlled representations of themselves to maneuver on another planet. Jeff Taekman, M.D., assistant dean of education technology, envisions another, more useful application for video game simulation… MORE

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Chris KeithLearning in a Virtual World